Blood Moon

Derek Boe — Creative Technologist, AI and Interactive Systems

Now

Recent work

Creative Technologist · AI + Interactive Systems

I build strange systems where art, simulation, sound and emerging technology meet.

My interdisciplinary practice moves between interactive simulation, generative AI, audiovisual systems and experimental digital media, built on more than two decades of making across physical and digital forms.

Open to commissions.View CVWork with me
20+ years multidisciplinary practice4+ years generative AI work2026 interactive systems R&DArtist first technology in service of ideas

Selected clients + collaborations

Identity, mural, moving-image, publishing and edition work already documented in the portfolio.

Process notes

Development records from long-running and active projects: what changed, what was tested, and what the next build needs to solve.

Selected Work Spotlight

My work across murals, painting, identity, wearable objects, animation and independent game development.

Independent game

The Walled Garden

Old Engine - Inventory Screenshot
New engine · Tree and fruit cycle
New engine · Current state
New engine · World systems

The Walled Garden is a platformer RPG set in a surrealistic Garden of Eden with procedurally generated trees which grow from a destructible environment which subdivides as it is destroyed.

Demo builds

Three preserved demos are available from their original IndieDB listings.

Downloads hosted on IndieDB
2020 Demo
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Winter Solstice Demo 2012
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Tech Demo
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Development video archive

Browse my full Walled Garden playlist.

Latest from IndieDB — October 2026

Snapshot captured October 1, 2026. Ask me to refresh this section whenever I post new articles.

Client Work

Skills

My studio practice + digital production.

01Photoshop
02Multimedia
audio + video editing
03Traditional Painting
04Ink Illustration
05Independent Video Game Development
062D Animation